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serbule [2024/08/05 17:33] – [Things to Do and Introducing the Real Game] unhandledserbule [2024/10/04 16:38] (current) – [Bartering and Replacing Newbie Gear] unhandled
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   * Unlock unique Bartering options   * Unlock unique Bartering options
   * Unlock new Favor quests (sometimes for even more unique items or skills)   * Unlock new Favor quests (sometimes for even more unique items or skills)
 +  * Unlock Storage Space so you can store items with an NPC
  
 You can think of the Favor system as a way to add a really interesting depth mechanic to NPCs that isn't usually found in other MMOs. You can think of the Favor system as a way to add a really interesting depth mechanic to NPCs that isn't usually found in other MMOs.
  
 === Uniqueness of NPCs === === Uniqueness of NPCs ===
-Many NPCs will talk to you differently depending on who or what you are or what decisions you've made. Some won't talk to you at all if you are an Animal, an Necromancer surrounded by skeletons, or a Werewolf. The gameplay for a Spider Necromancer is going to be completely different to the gameplay of a Pig Priest or a run-of-the-mill character like a Human Unarmed Mentalist. If you are a Rakasha, you might get frowned upon in some areas and be welcomed in others, if you are also a Werewolf Rakasha, you might be downright hated by some NPCs and absolutely loved by others that would otherwise attack a player character on sight. Even on the animal side, the life of a Spider is often even harsh among the animals NPCs that either don't like or don't trust you while they will trust humanoids. Some Elves won't talk to players at all (regardless of race, animal, or otherwise) if they aren't clean: meaning you will need to find some water to rinse off in. Many NPCs have uniqueness to them that you just won't find in your standard MMO. The developers took the time to code in so many unique interactions for each and every class and each and every race and each and every animal form, there is simply no other MMO out there that has this kind of complexity with its NPCs.+Many NPCs will talk to you differently depending on who or what you are or what decisions you've made. Some won't talk to you at all if you are an Animal, Necromancer surrounded by skeletons, or a Werewolf. The gameplay for a Spider Necromancer is going to be completely different to the gameplay of a Pig Priest or a run-of-the-mill character like a Human Unarmed Mentalist. If you are a Rakasha, you might get frowned upon in some areas and be welcomed in others, if you are also a Werewolf Rakasha, you might be downright hated by some NPCs and absolutely loved by others that would otherwise attack a player character on sight. Even on the animal side, the life of a Spider is often even harsh among the animals NPCs that either don't like or don't trust you while they will trust humanoids. Some Elves won't talk to players at all (regardless of race, animal, or otherwise) if they aren't clean: meaning you will need to find some water to rinse off in. Many NPCs have uniqueness to them that you just won't find in your standard MMO. The developers took the time to code in so many unique interactions for each and every class and each and every race and each and every animal form, there is simply no other MMO out there that has this kind of complexity with its NPCs.
  
 === Complexity of Skill Systems === === Complexity of Skill Systems ===
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   * Stomachs - Players will pay 1k-1.5k in councils for each of these. This is probably the single item most players accidentally sell to the vendors, veteran players find them on the "Buy Used" tabs of Fainor and Marna all the time.   * Stomachs - Players will pay 1k-1.5k in councils for each of these. This is probably the single item most players accidentally sell to the vendors, veteran players find them on the "Buy Used" tabs of Fainor and Marna all the time.
   * Amethyst - These are worth ~500 gold each and used for teleporting around.   * Amethyst - These are worth ~500 gold each and used for teleporting around.
-  * Tuft of Fur, Beaks - These two items (combined) can be traded to Flia for a free gem worth around 200 gold (If you have more Tufts of Fur than Beaks, you can buy Beaks from Way in the Mushroom Cave later on). This item also has its uses for teleportation in the late game as well as can be used like a Rubywall crystal for Crafting-based Work Orders.+  * Tuft of Fur, Beaks - These two items (combined) can be traded to Flia for a free gem worth around 200-500 gold (If you have more Tufts of Fur than Beaks, you can buy Beaks from Way in the Mushroom Cave later on). This item also has its uses for teleportation in the late game as well as can be used like a Rubywall crystal for Crafting-based Work Orders.
   * Cat's Eyeball, Antler - These two items (combined) can be bartered to Flia for Strange Dirt, an essential ingredient in gardening.   * Cat's Eyeball, Antler - These two items (combined) can be bartered to Flia for Strange Dirt, an essential ingredient in gardening.
   * Bronze Gear, Tin Gear, Brass Nail, Metal Claw, Silver Spring, & Enchanted Construction Nail - If you purchase the full game, these can be bartered with Dorimir in the Casino basement for Casino Tokens. These tokens can be traded with Qatik for inventory space, so these items are very important for increasing storage space early game. Many of these items are also very needed for late game Carpentry and Gadgeteering. A few are used for high level Giant Bat/Battle Chemistry weaponry.   * Bronze Gear, Tin Gear, Brass Nail, Metal Claw, Silver Spring, & Enchanted Construction Nail - If you purchase the full game, these can be bartered with Dorimir in the Casino basement for Casino Tokens. These tokens can be traded with Qatik for inventory space, so these items are very important for increasing storage space early game. Many of these items are also very needed for late game Carpentry and Gadgeteering. A few are used for high level Giant Bat/Battle Chemistry weaponry.
-  * Rubywall Crystal - These will sell to players for 100 to 150 gold each or you can use them yourself in crafting or surveying which are two big early money-making options in the game.+  * Rubywall Crystal - These will sell to players for 130 to 500 gold each or you can use them yourself in crafting or surveying which are two big early money-making options in the game. Selling a stack of 99 for ~15,000 in work orders is pretty common, sometimes they sell for less or more, though.
   * Eggs - Similar to Crabs these should be used to make easy food which you can eat or sell, but they will also sell for like 20-40 gold to desperate players in Trade chat.   * Eggs - Similar to Crabs these should be used to make easy food which you can eat or sell, but they will also sell for like 20-40 gold to desperate players in Trade chat.
   * Bottles - Bottles are worth around 30-40 gold each to most players. You can even go get Milk from a cow and easily get 100ish gold for the Bottle of Milk and the player may give you empty bottles for a cheaper price so you can milk cows again to repeat the process. This can also be done on alt accounts or mules so you can farm Milk for early money assuming you have a lot of bottles. Later on, you can get Empty Bottles by simply buying Fertilizer from Yetta and either using it or emptying it. The skill "Angling" can also help you collect mostly "free" empty bottles.   * Bottles - Bottles are worth around 30-40 gold each to most players. You can even go get Milk from a cow and easily get 100ish gold for the Bottle of Milk and the player may give you empty bottles for a cheaper price so you can milk cows again to repeat the process. This can also be done on alt accounts or mules so you can farm Milk for early money assuming you have a lot of bottles. Later on, you can get Empty Bottles by simply buying Fertilizer from Yetta and either using it or emptying it. The skill "Angling" can also help you collect mostly "free" empty bottles.
   * Mushrooms - Most mushrooms can be combined with salt to make Mushroom Flakes which increases your Mycology skill and you can sell for more than the Mushroom value to an NPC named Mushroom Jack. Or, stack them up in your inventory and later sell them to players.   * Mushrooms - Most mushrooms can be combined with salt to make Mushroom Flakes which increases your Mycology skill and you can sell for more than the Mushroom value to an NPC named Mushroom Jack. Or, stack them up in your inventory and later sell them to players.
-  * UnPig Juice - Keep an eye out for an UnPig Juice especially when killing Pigs. You can sell these for ~3000 on the Consignments tab with Mushroom Jack. Later on I'll talk about why you should maybe consider holding on to one of these, because you can use Ruggedizers (40c cost) as health boosts but they come with a small chance of turning you into a Pig so it's nice to have at least one of these in your inventory while using Ruggedizers to offset the small risk of being Pigified.+  * UnPig Juice - Keep an eye out for an UnPig Juice especially when killing Pigs. You can sell these for ~3000 on the Consignments tab with Mushroom Jack. Later on I'll talk about why you should maybe consider holding on to one of these, because you can use Ruggedizers (40c cost) as large one-hour health boosts but they come with a small chance of turning you into a Pig so it's nice to have at least one of these in your inventory while using Ruggedizers to offset the small risk of being Pigified.
   * Ancient Coin - There are a few different versions of these. All of them can be sold to Sir Coth for money or gifted to Flia for easy Favor to get access to her Barters. Tadion will Barter Ancient Coins for metals which is a great way to get some of these skill early if you aren't doing Surveying.   * Ancient Coin - There are a few different versions of these. All of them can be sold to Sir Coth for money or gifted to Flia for easy Favor to get access to her Barters. Tadion will Barter Ancient Coins for metals which is a great way to get some of these skill early if you aren't doing Surveying.
   * Hops - This is used in the Brewing skill and you could probably sell it for ~200-500 to a player that is doing high level Brewing and needs scores of these for the higher level crafting.   * Hops - This is used in the Brewing skill and you could probably sell it for ~200-500 to a player that is doing high level Brewing and needs scores of these for the higher level crafting.
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 === Skinning === === Skinning ===
-Skinning is a skill you can only use on animals that you've killed, but the Serbule area is full of mostly animal enemies, so this is where you want to start. The earlier you can start using this skill the better as it will get harder to skin in other zones if you haven't done a decent amount of it here in Serbule. You may have gotten a skinning knife from newbie island. If not, I've seen skinning knives on Marna in Serbule, but you might want to head to Eltibule (if you have purchased the game) to buy one from Kleave. The "Buy Used" tab on either may even have Master-level skinning knives or Amazing skinning knives based on whether or not a tool-crafter has been levelling in the area. Demo players may not have easy access to higher level Skinning Knives due to trade restrictions so you may need to go back to Anagoge to do a quest for Lawara to get one.+Skinning is a skill you can only use on animals that you've killed, but the Serbule area is full of mostly animal enemies, so this is where you want to start. The earlier you can start using this skill the better as it will get harder to skin in other zones if you haven't done a decent amount of it here in Serbule. You may have gotten a simple skinning knife from Lawara on [[anagogeisland|Anagoge Island]]. If not, I've sometimes seen skinning knives on Marna in Serbule, but you might want to head to Eltibule (if you have purchased the game) to buy one from Kleave. The "Buy Used" tab on either may even have Master-level skinning knives or Amazing skinning knives based on whether or not a tool-crafter has been leveling in the area. Demo players may not have easy access to higher level Skinning Knives due to trade restrictions so you may need to go back to Anagoge to do both quests for Lawara to get one.
  
 Lastly on Skinning, it is worth noting that sometimes you'll get rare items from animals, too, like Pig Snouts from Pigs or Magic Tooth from higher level animals (wolves and panthers) in Eltibule. These sell for a significant amount higher than normal loot. While they are also used for some crafting skills, they may be better items to gift for favor or sell for getting money early on. Joeh, for example, has one Favor quest for a Pig Snout that is worth quite a bit of early Favor. Lastly on Skinning, it is worth noting that sometimes you'll get rare items from animals, too, like Pig Snouts from Pigs or Magic Tooth from higher level animals (wolves and panthers) in Eltibule. These sell for a significant amount higher than normal loot. While they are also used for some crafting skills, they may be better items to gift for favor or sell for getting money early on. Joeh, for example, has one Favor quest for a Pig Snout that is worth quite a bit of early Favor.
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 Aside from just picking up fish from the bodies of water around Serbule, you can also do angling to find semi-important items and different types of fish. Roshun the Traitor in North Serbule will sell you the pole and bait to do this. As this is a very new skill added to the game, I don't know much of what it is useful for. I think this was added mostly to satiate those players that think an MMO needs some sort of a traditional fishing skill. Aside from just picking up fish from the bodies of water around Serbule, you can also do angling to find semi-important items and different types of fish. Roshun the Traitor in North Serbule will sell you the pole and bait to do this. As this is a very new skill added to the game, I don't know much of what it is useful for. I think this was added mostly to satiate those players that think an MMO needs some sort of a traditional fishing skill.
  
-Right now this is mostly just a simple rock-paper-scissors side game, but for new players it CAN be very handy for building up an inventory of empty bottles without having to outright purchase them, so it is probably worth your time to get this skill to level 15 relatively early. After thatI'm not sure its usefulness every really ramps up so consult with veteran players or others in your guild to find out if newer updates have made this skill worthwhile.+Right now this is mostly just a simple rock-paper-scissors side game, but for new players it CAN be very handy for building up an inventory of empty bottles without having to outright purchase them, so it is probably worth your time to get this skill to level 15 relatively early. Unfortunately, a bunch of high level foods also require specific fish from Angling, so you will need to grind this skill up at least a bit if you are a solo player that doesn't do the group-based content at level 80+.
  
 <WRAP center centeralign box 80%>{{ :fungoids_waiting_for_enemies_at_portal.png?direct&800 |Fungoids waiting for enemies at a portal}}//Fungoids waiting for enemies at a portal//</WRAP> <WRAP center centeralign box 80%>{{ :fungoids_waiting_for_enemies_at_portal.png?direct&800 |Fungoids waiting for enemies at a portal}}//Fungoids waiting for enemies at a portal//</WRAP>
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 One of the easiest ways to replace gear is to collect Brains and Brain Lobes in Serbule and to take them to [[https://wiki.projectgorgon.com/wiki/Zeratak|Zeratak]], a large speaking mantis NPC in a building at the very north side of Serbule. One of the easiest ways to replace gear is to collect Brains and Brain Lobes in Serbule and to take them to [[https://wiki.projectgorgon.com/wiki/Zeratak|Zeratak]], a large speaking mantis NPC in a building at the very north side of Serbule.
  
-For those of you thinking "Basic <Piece of Armor>" gear isn't better than your current gear because it doesn't have writing saying it improves X or Y or whatnot, please note that Bartered gear randomly rolls buffs on it and you have a chance of getting something not just better than what you are currently wearing, but significantly better than what you are currently wearing. So it's not just an armor upgrade, it'going to be De Facto better than newbie island gear.+For those of you thinking "Basic <Piece of Armor>" gear isn't better than your current gear because it doesn't have writing saying it improves X or Y or whatnot, please note that Bartered gear randomly rolls buffs on it and you have a chance of getting something not just better than what you are currently wearing, but significantly better than what you are currently wearing. So it's not just an armor upgrade, it'de facto better than newbie island gear, regardless of color. If you can get a usable Red, Purple, or Gold gear piece from Bartering, it's absolutely better than the Gold gear pieces on the newbie island, IMHO.
  
 Also, yellow and purple newbie island gear is very common to see. It is not better than a Cyan level Barter trade with Zeratak. Please do Barters for early game gear, especially if you are killing lots of Brain Bugs. Also, yellow and purple newbie island gear is very common to see. It is not better than a Cyan level Barter trade with Zeratak. Please do Barters for early game gear, especially if you are killing lots of Brain Bugs.
serbule.1722879226.txt.gz · Last modified: 2024/08/05 17:33 by unhandled